UniShader  1.0.0a
Interface for GPGPU and working with shader programs
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Attribute::ReadingMode Class Reference

Reading mode. More...

#include <Attribute.h>

List of all members.

Public Types

enum  myEnum {
  NONE, CHAR, UNSIGNED_CHAR, SHORT,
  UNSIGNED_SHORT, INT, UNSIGNED_INT, FLOAT,
  DOUBLE
}

Public Member Functions

 ReadingMode (const ReadingMode &ref)
 ReadingMode (myEnum en)
ReadingModeoperator= (myEnum en)
 operator myEnum ()

Detailed Description

Reading mode.

Reading modes are used to match method of reading data with actual data format in memory.


Member Enumeration Documentation

Enumerator:
NONE 

Uninitialized state.

CHAR 

Read memory as chars.

UNSIGNED_CHAR 

Read memory as unsigned chars.

SHORT 

Read memory as short integers.

UNSIGNED_SHORT 

Read memory as unsigned short integers.

INT 

Read memory as integers.

UNSIGNED_INT 

Read memory as unsigned integers.

FLOAT 

Read memory as single precision floats.

DOUBLE 

Read memory as double precision floats.


The documentation for this class was generated from the following file: