UniShader
1.0.0a
Interface for GPGPU and working with shader programs
|
Reading mode. More...
#include <Attribute.h>
Public Types | |
enum | myEnum { NONE, CHAR, UNSIGNED_CHAR, SHORT, UNSIGNED_SHORT, INT, UNSIGNED_INT, FLOAT, DOUBLE } |
Public Member Functions | |
ReadingMode (const ReadingMode &ref) | |
ReadingMode (myEnum en) | |
ReadingMode & | operator= (myEnum en) |
operator myEnum () |
Reading mode.
Reading modes are used to match method of reading data with actual data format in memory.