UniShader
1.0.0a
Interface for GPGPU and working with shader programs
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Program ink status. More...
#include <ShaderProgram.h>
Public Types | |
enum | myEnum { NONE, PENDING_LINK, SUCCESSFUL_LINK, FAILED_LINK } |
Public Member Functions | |
LinkStatus (const LinkStatus &ref) | |
LinkStatus (myEnum en) | |
LinkStatus & | operator= (myEnum en) |
operator myEnum () |
Program ink status.