UniShader
1.0.0a
Interface for GPGPU and working with shader programs
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connectProgram(ShaderProgram::Ptr &program) | UniShader | |
disconnectProgram() | UniShader | |
render(PrimitiveType primitiveType, unsigned int primitiveCount, unsigned int offset=0, bool wait=false) | UniShader | |
UniShader() (defined in UniShader) | UniShader | |
~UniShader() (defined in UniShader) | UniShader |